![]() ![]() ![]() S If a roll beats a threshold or an opposed roll the difference is referred to as a Margin of Success (MOS). If the dice roll number is reduced below zero, count the final result as 0. Add the modifier to the result of the roll, using the sum as the final result. Modifiers to the result of a roll are listed as +x (for a bonus) or -x (for a penalty). If either dice shows a 1, count the result as a Fumble. When rolling 0D6 (if the Skill is 0, or modifiers reduce the Skill to 0), roll 2D6 and take the lowest face value. If every dice shows a “1”, the dice roll is a Fumble, and always counts as a final result of 0. For instance, rolling 2D6 and getting face values of 6 and 6 would count as a result of 7. ![]() ![]() If more than one “6”is rolled, each extra “6” adds 1 to the result. When two or more dice are rolled together, the result of the roll is the highest face value of any single dice. The number of dice to be used in a roll is either specified or based on the models skill rating. Dice & Rolling s Heavy Gear Arena uses normal 6-sided dice. A world where multi-ton humanoid robotic vehicles fight in steel and concrete arena’s for the entertainment of the crowd. Welcome to Heavy Gear Arena, the fast-paced competitive world of Gear Dueling. ![]()
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